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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 02:55:00 -
[1]
Is anyone else getting a memdump.txt file in their ~\CCP\EVE\bin\ folder?
I login, play, quit.
Next time I login I have to delete this damn file again?
I hanen't seen any other complaints about it. I assume its a new bug.
Thanks.
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 14:29:00 -
[2]
No one?
I can't be the only one getting this memdump.txt file constantly recreated in my EVE folder.
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 16:11:00 -
[3]
I'm running Nvidia too (NVIDIA 7900 GTX).
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 16:23:00 -
[4]
As much as I appreciate your coding skills .. and your suggested batch file ... we shouldn't have to do this.
I'm hoping CCP has heard other reports about this, looked into and is aware of the problem, working on a fix.
EVE shouldn't be dumping memory .. if that's what the "memdump" is.
Living with bug's is one thing, fixing them quit another. I know which I prefer.
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 16:43:00 -
[5]
Edited by: Eventy One on 12/03/2009 16:45:16 Err ...
I'm not running Vista though ..
I'm running winXP/64 , and for me it recreates it every time I log out.
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 16:56:00 -
[6]
Originally by: Cypherous
Originally by: Eventy One Edited by: Eventy One on 12/03/2009 16:44:09 Err ...
I'm not running Vista though ..
I'm running winXP/64
So would seem to be an x64 issue and as i said windows doesn't run x86 apps natively under x64 so switch back unless you're doing anything that actually requires you to need more than 4GB of RAM because you realise a 32-bit application is restricted to 4GB memory max even on x64 ;)
(this applies to windows so don't start spouting other platforms :P )
My only other option OS-wise, is Linux/64 and Linux is no longer supported .. and the shadow rendering stuff doesn't seem fully supported in OpenGL even the 32-bit libs.
(Classic just worked for me.)
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 17:01:00 -
[7]
Originally by: Cypherous
Originally by: Eventy One
My only other option OS-wise, is Linux/64 and Linux is no longer supported .. and the shadow rendering stuff doesn't seem fully supported in OpenGL even the 32-bit libs.
(Classic just worked for me.)
Out of interest why is the x86 Vista option not there, did you buy x64 specifically?
I have x64 in both Linux and WinXP for application development.
I could, I suppose, go out and throw some money Micro$oft's way, but that seems to me, to either tarnish my soul and threaten eternity in hell, or be bad for the Karma of the universe (you decide).

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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 17:07:00 -
[8]
Originally by: Cypherous I'm sure you could "acquire" a dual boot partition for gaming on >.>
Yes - true.
But for the sake of a silly bug - I'm still hoping CCP has some ideas .. the bright sparks that they seem to be ..
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.12 17:09:00 -
[9]
Originally by: Cypherous Problem is that if its an x64 issue unless they swap the application over to x64 the issue may never be resolved.
From this thread - I think it is likely it is a x64 problem .. but this bug only appeared after the patch ..
.. so that suggests if it was introduced by new code .. newer code might fix it - x64 bit or not.
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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.26 20:53:00 -
[10]
Thanks for fixing this - last patch, CCP. It was starting to frustrate me.

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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.26 20:59:00 -
[11]
Yes .. hence the "Thanks for fixing this" ... bit.

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Eventy One
Magellan Exploration and Survey
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Posted - 2009.03.26 21:04:00 -
[12]
Originally by: CCP Explorer ... hmmm, yes, I didn't actually read all two pages of this thread before replying. 
Happens to the best of us.
Perhaps I shouldn't have given life to a dead thread.
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